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/* $Id: ConfigFile.h 1649 2009-10-19 14:35:01Z terpstra $
*
* ConfigFile.h - Knows how to load the config file
*
* Copyright (C) 2002 - Wesley W. Terpstra
*
* License: GPL
*
* Authors: 'Wesley W. Terpstra' <wesley@terpstra.ca>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2.1.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef CONFIG_H
#define CONFIG_H
#include <string>
#include <map>
#include <set>
#include <iostream>
#include <vector>
#if __GNUC__ == 2
#include <strstream>
#else
#include <sstream>
#endif
// get VERSION
#include "../config.h"
using std::string;
using std::map;
using std::set;
using std::ostream;
using std::vector;
// simplify a path by removing trailing '/'s and duplicate '/'s
string simplifyPath(string& path);
// localized string
class lstring
{
protected:
map<string, string> s;
static map<string, string>* c; // conversion from one spelling to common
static void prep_c();
public:
lstring(const string& fb);
lstring() { }
// If the locale is funky, returns false
bool translate(const string& locale, const string& translation);
string localize(const string& locale) const;
string operator () (const string& locale) const
{ return localize(locale); }
bool is_set() const;
// normalize the language to a common spelling - false if broken
static bool lang_normalize(string& lang);
static bool locale_normalize(string& locale);
};
struct List
{
// filenames and addresses are not localized, nor are identifiers
string mbox;
string address;
string group;
set<string> languages;
bool offline;
bool allowed; // Set to true if the config file enabled this list
// localize these
lstring title; // could make sense in some cases
lstring description; // clearly should be translated
lstring link; // different language on different pages
struct SerializeMagic
{
const List& m;
string l;
SerializeMagic(const List& m_, const string& l_)
: m(m_), l(l_) { }
};
SerializeMagic operator () (const string& locale) const
{ return SerializeMagic(*this, locale); }
};
struct Frontend
{
enum Perm { ALLOW, DENY };
enum What { GROUP, LIST };
struct Entry
{
Perm perm;
What what;
string key;
};
vector<Entry> entries;
lstring archive;
lstring admin_name;
string admin_address;
bool hide_email;
bool raw_email;
bool web_cache;
};
class Config
{
private:
List* list;
Frontend* frontend;
string group;
#if __GNUC__ == 2
strstream error;
#else
std::stringstream error;
#endif
public:
typedef map<string, List> Lists;
typedef set<string> Members;
struct GroupData
{
lstring heading;
Members members;
};
typedef map<string, GroupData> Groups;
typedef map<string, Frontend> Frontends;
Lists lists;
Groups groups;
Frontends frontends;
string file; // the name of this config file
// never localize paths, commands, or addresses
string dbdir;
int db_umask;
string xslt;
string delete_message;
string pgpv_mime;
string pgpv_inline;
string admin_address;
// some names are spelt differently by locales
lstring archive;
lstring admin_name;
bool web_cache;
bool hide_email;
bool raw_email;
time_t modified; // the timestamp of modification for the config file
// parameters specific for rendering
string docUrl;
string cgiUrl;
string command;
mutable string options;
// get the error string
string getError()
{
#if __GNUC__ == 2
string out(error.str(), error.rdbuf()->pcount());
return out;
#else
return error.str();
#endif
}
Config();
// Open the config from this file.
int load(const string& file, bool toplevel = true);
int process_command(const string& file, int c, const string& key, const string& val, const string& dir);
// Set the allowed flag on lists
void set_permissions(const Frontend& f);
struct SerializeMagic
{
const Config& c;
string l;
SerializeMagic(const Config& c_, const string& l_)
: c(c_), l(l_) { }
};
SerializeMagic operator () (const string& locale) const
{ return SerializeMagic(*this, locale); }
};
ostream& operator << (ostream& o, const List::SerializeMagic& lm);
ostream& operator << (ostream& o, const Config::SerializeMagic& cm);
#endif
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