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Diffstat (limited to 'mimelib/mimelib/field.h')
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diff --git a/mimelib/mimelib/field.h b/mimelib/mimelib/field.h new file mode 100644 index 0000000..c1caa49 --- /dev/null +++ b/mimelib/mimelib/field.h @@ -0,0 +1,271 @@ +//============================================================================= +// File: field.h +// Contents: Declarations for DwField +// Maintainer: Doug Sauder <dwsauder@fwb.gulf.net> +// WWW: http://www.fwb.gulf.net/~dwsauder/mimepp.html +// $Revision: 1.9 $ +// $Date: 2002/04/22 09:45:44 $ +// +// Copyright (c) 1996, 1997 Douglas W. Sauder +// All rights reserved. +// +// IN NO EVENT SHALL DOUGLAS W. SAUDER BE LIABLE TO ANY PARTY FOR DIRECT, +// INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF +// THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF DOUGLAS W. SAUDER +// HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// DOUGLAS W. SAUDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT +// NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A +// PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" +// BASIS, AND DOUGLAS W. SAUDER HAS NO OBLIGATION TO PROVIDE MAINTENANCE, +// SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. +// +//============================================================================= + +#ifndef DW_FIELD_H +#define DW_FIELD_H + +#include <iostream> + +#ifndef DW_CONFIG_H +#include <mimelib/config.h> +#endif + +#ifndef DW_STRING_H +#include <mimelib/string.h> +#endif + +#ifndef DW_MSGCMP_H +#include <mimelib/msgcmp.h> +#endif + +class DwHeaders; +class DwFieldBody; + +//============================================================================= +//+ Name DwField -- Class representing a MIME header field +//+ Description +//. {\tt DwField} represents a header field as described in RFC-822. +//. According to RFC-822, a field contains a field name and a field body. +//. In MIME++, a {\tt DwField} contains three elements: a {\tt DwString} +//. that contains its field name, a {\tt DwString} that contains its +//. field body, and a {\tt DwFieldBody} object that contains a broken-down +//. (that is, parsed) version of its field body. +//. +//. In the tree (broken-down) representation of message, a {\tt DwField} +//. object is always an intermediate node, having a parent node and a single +//. child node. The parent node is the {\tt DwHeaders} object that contains +//. it. The child node is the {\tt DwFieldBody} object it contains. +//. +//. To get and set the field name, use the member functions +//. {\tt FieldNameStr()} and {\tt SetFieldNameStr()}. +//. To get and set the field body, use the member functions +//. {\tt FieldBodyStr()} and {\tt SetFieldBodyStr()}. +//. To get and set the {\tt DwFieldBody} object, use {\tt FieldBody()} +//. and {\tt SetFieldBody()}. +//. +//. A {\tt DwField} object can be included in a list of {\tt DwField} +//. objects; usually this is the list of {\tt DwField} objects maintained +//. by its parent {\tt DwHeaders} object. To get the next {\tt DwField} +//. object in a list, use the member function {\tt Next()}. +//============================================================================= +// Last updated 1997-08-23 +//+ Noentry ~DwField _CreateFieldBody mFieldNameStr mFieldBodyStr +//+ Noentry mFieldBody _PrintDebugInfo + +class DW_EXPORT DwField : public DwMessageComponent { + + friend class DwHeaders; + +public: + + DwField(); + DwField(const DwField& aField); + DwField(const DwString& aStr, DwMessageComponent* aParent=0); + //. The first constructor is the default constructor, which sets the + //. {\tt DwField} object's field name and field body to the empty + //. string, set its parent to {\tt NULL}, and sets its {\tt DwFieldBody} + //. object to {\tt NULL}. + //. + //. The second constructor is the copy constructor, which performs + //. a deep copy of {\tt aField}. + //. The parent of the new {\tt DwField} object is set to {\tt NULL}. + //. + //. The third constructor copies {\tt aStr} to the {\tt DwField} + //. object's string representation and sets {\tt aParent} as its parent. + //. The virtual member function {\tt Parse()} should be called immediately + //. after this constructor in order to parse the string representation. + //. Unless it is {\tt NULL}, {\tt aParent} should point to an object of + //. a class derived from {\tt DwHeaders}. + + virtual ~DwField(); + + const DwField& operator = (const DwField& aField); + //. This is the assignment operator, which performs a deep copy of + //. {\tt aField}. The parent node of the {\tt DwField} object + //. is not changed. + + virtual void Parse(); + //. This virtual function, inherited from {\tt DwMessageComponent}, + //. executes the parse method for {\tt DwField} objects. The parse + //. method creates or updates the broken-down representation from the + //. string representation. For {\tt DwField} objects, the parse method + //. parses the string representation, sets the values of the field + //. name string and the field body string, and creates an instance + //. of the appropriate subclass of {\tt DwFieldBody}. This member + //. function also calls the {\tt Parse()} member function of its + //. contained {\tt DwFieldBody} object. + //. + //. You should call this member function after you set or modify the + //. string representation, and before you access the field name, the + //. field body, or the contained {\tt DwFieldBody} object. + //. + //. This function clears the is-modified flag. + + virtual void Assemble(); + //. This virtual function, inherited from {\tt DwMessageComponent}, + //. executes the assemble method for {\tt DwField} objects. The + //. assemble method creates or updates the string representation from + //. the broken-down representation. In more concrete terms, the + //. assemble method builds the string representation from the field + //. name and the string representation of the contained {\tt DwFieldBody} + //. object. This member function calls the {\tt Assemble()} member + //. function of its contained {\tt DwFieldBody} object. + //. + //. You should call this member function after you modify either the + //. field name or the contained {\tt DwFieldBody} object, and before + //. you retrieve the string representation. + //. + //. This function clears the is-modified flag. + + virtual DwMessageComponent* Clone() const; + //. This virtual function, inherited from {\tt DwMessageComponent}, + //. creates a new {\tt DwField} on the free store that has the same + //. value as this {\tt DwField} object. The basic idea is that of + //. a virtual copy constructor. + + DwFieldBody* FieldBody() const; + //. Returns the {\tt DwFieldBody} object contained by this {\tt DwField} + //. object. If there is no field body, {\tt NULL} will be returned. + + const DwString& FieldNameStr() const; + //. Returns the field name of this header field as a string. + + const DwString& FieldBodyStr() const; + //. Returns the field body of this header field as a string. + + DwField* Next() const; + //. Returns the next {\tt DwField} object following this + //. {\tt DwField} object in the list contained in a {\tt DwHeaders}. + //. Returns {\tt NULL} if this object is last in the list. + + void SetFieldBody(DwFieldBody* aFieldBody); + //. Sets the {\tt DwFieldBody} object contained by this object. + + void SetFieldNameStr(const DwString& aStr); + //. Sets the field name of this header field. + + void SetFieldBodyStr(const DwString& aStr); + //. Sets the field body of this header field. + + void SetNext(const DwField* aField); + //. This {\it advanced} function sets {\tt aField} as the next field + //. following this field in the list of fields contained in the headers. + //. Since {\tt DwHeaders} contains member functions for adding + //. {\tt DwField} objects to its list, this function should be + //. avoided for most applications. + + static DwField* NewField(const DwString& aStr, + DwMessageComponent* aParent); + //. Creates a new {\tt DwField} object on the free store. + //. If the static data member {\tt sNewField} is {\tt NULL}, + //. this member function will create a new {\tt DwField} + //. and return it. Otherwise, {\tt NewField()} will call + //. the user-supplied function pointed to by {\tt sNewField}, + //. which is assumed to return an object from a class derived from + //. {\tt DwField}, and return that object. + + static DwFieldBody* CreateFieldBody(const DwString& aFieldName, + const DwString& aFieldBody, DwMessageComponent* aParent); + //. The static member function {\tt CreateFieldBody()} is called from + //. the {\tt Parse()} member function and is responsible for creating a + //. {\tt DwFieldBody} object for this particular field. A typical + //. scenario might go as follows: + //. This member function examines the field name for this field, + //. finds that it contains "To", creates a {\tt DwAddressList} object + //. to contain the field body, calls the {\tt Parse()} member + //. function for the {\tt DwAddressList}, and sets the {\tt DwAddressList} + //. object as this {\tt DwField} object's {\tt DwFieldBody}. + //. + //. If you want to override the behavior of {\tt CreateFieldBody()}, + //. you can do so by setting the public data member + //. {\tt sCreateFieldBody} to point to your own function. + //. {\tt CreateFieldBody()} first checks to see if + //. {\tt sCreateFieldBody} is {\tt NULL}. If it is not, + //. {\tt CreateFieldBody()} will assume that it points to a user-supplied + //. function and will call that function. If it is {\tt NULL}, + //. {\tt CreateFieldBody()} will call {\tt _CreateFieldBody()}, which + //. actually creates the {\tt DwFieldBody} object. You may call + //. {\tt _CreateFieldBody()} from your own function for fields you + //. do not wish to handle. + + static DwFieldBody* _CreateFieldBody(const DwString& aFieldName, + const DwString& aFieldBody, DwMessageComponent* aParent); + + //+ Var sNewField + static DwField* (*sNewField)(const DwString&, DwMessageComponent*); + //. If {\tt sNewField} is not {\tt NULL}, it is assumed to point + //. to a user-supplied function that returns an object from a class + //. derived from {\tt DwField}. + + //+ Var sCreateFieldBody + static DwFieldBody* (*sCreateFieldBody)(const DwString& aFieldName, + const DwString& aFieldBody, DwMessageComponent* aParent); + //. See {\tt CreateFieldBody()}. + +protected: + + DwString mFieldNameStr; + // the {\it field-name} + + DwString mFieldBodyStr; + // the {\it field-body} + + DwFieldBody* mFieldBody; + // pointer to the {\tt DwFieldBody} object + + void _SetFieldBody(DwFieldBody* aFieldBody); + //. Sets the {\tt DwFieldBody} object contained by this object. This + //. function differs from {\tt SetFieldBody()} in that it does not + //. set the is-modified flag. + +private: + + const DwField* mNext; + static const char* const sClassName; + +public: + + virtual void PrintDebugInfo(std::ostream& aStrm, int aDepth=0) const; + //. This virtual function, inherited from {\tt DwMessageComponent}, + //. prints debugging information about this object to {\tt aStrm}. + //. It will also call {\tt PrintDebugInfo()} for any of its child + //. components down to a level of {\tt aDepth}. + //. + //. This member function is available only in the debug version of + //. the library. + + virtual void CheckInvariants() const; + //. Aborts if one of the invariants of the object fails. Use this + //. member function to track down bugs. + //. + //. This member function is available only in the debug version of + //. the library. + +protected: + + void _PrintDebugInfo(std::ostream& aStrm) const; + +}; + +#endif |