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-rw-r--r--builtin.c21
1 files changed, 20 insertions, 1 deletions
diff --git a/builtin.c b/builtin.c
index 9258ea60..925a92bd 100644
--- a/builtin.c
+++ b/builtin.c
@@ -2372,6 +2372,8 @@ static char *const state = (char *const) istate;
NODE *
do_rand(int nargs ATTRIBUTE_UNUSED)
{
+ double tmprand;
+#define RAND_DIVISOR ((double)GAWK_RANDOM_MAX+1.0)
if (firstrand) {
(void) initstate((unsigned) 1, state, SIZEOF_STATE);
/* don't need to srandom(1), initstate() does it for us. */
@@ -2383,7 +2385,24 @@ do_rand(int nargs ATTRIBUTE_UNUSED)
*
* 0 <= n < 1
*/
- return make_number((AWKNUM) (random() % GAWK_RANDOM_MAX) / GAWK_RANDOM_MAX);
+ /*
+ * Date: Wed, 28 Aug 2013 17:52:46 -0700
+ * From: Bob Jewett <jewett@bill.scs.agilent.com>
+ *
+ * Call random() twice to fill in more bits in the value
+ * of the double. Also, there is a bug in random() such
+ * that when the values of successive values are combined
+ * like (rand1*rand2)^2, (rand3*rand4)^2, ... the
+ * resulting time series is not white noise. The
+ * following also seems to fix that bug.
+ *
+ * The add/subtract 0.5 keeps small bits from filling
+ * below 2^-53 in the double, not that anyone should be
+ * looking down there.
+ */
+
+ tmprand = 0.5 + ( (random()/RAND_DIVISOR + random()) / RAND_DIVISOR);
+ return make_number((AWKNUM) (tmprand - 0.5));
}
/* do_srand --- seed the random number generator */